Dark and Light Patch 5/17

Posted on May 16th, 2019 04:24 PM EST
Greetings Adventurers,

Our next update will be at 1:00 am PST on May 17.

Remember to keep an eye out for the in-game message for when the servers will be closing for the update!

Elemental Tower Change and Balancing
  • Increased the basic damage for Elemental Tower from 75 to 100
  • Increased the max damage Elemental Tower does from 225 to 350 per shot
  • Increased the Water Element ammo’s movement slowdown from 20% to 40%
  • Increased the Light Element ammo’s accumulated Constitution on the target when getting hit from 10 to 20, and adjusted the shooting interval from 2.4 to 2
  • Increased the Dark Element ammo’s additional damage from 75 to 150, and adjusted its shooting interval from 0.4 to 0.8
  • Increased the Wind Element ammo’s valid range from 1,000 to 1,500
  • Removed two Elemental Requirement: Fire+Earth and Water+Earth
  • Optimized Elemental Tower’s vfx, to reduced the lagging issues caused by large amount of Elemental Towers getting rendered
  • Preview of Large Elemental Tower in the next patch: in additional to the current elemental combinations available at the Elemental Tower, Large Elemental Tower will enjoy two more elemental combos:
    Combo 1: tremendous amount of damage to flyers
    Combo 2: AOE explosive damage to non-flyers

Constitution Cure Items
Three items can now be used to reduce Constitution and cure torpidity.
  • Flower - reduced 1.5 constitution per consumption
  • Vigor Mushroom - grown from Fungal Spores planted in Crop Plot. Vigor Mushroom’s original stamina restoration effect is now replaced with Constitution restoration effect, reducing 75 Constitution within 5 seconds
  • Gourmet Flatbread - craftable in the Stone Fireplace. Gourmet Flatbread’s immediate effect is changed to reducing 225 Constitution within 3 seconds, while its subsequent food buff will increase the max Constitution by 300, and reduce 15 Constitution per second for a duration of 1,800 seconds

Light Elemental Fixes and Changes
  • Optimized the light orbs held in Light Elemental’s hands so that they are getting rendered correctly from a long distance
  • Reduced the required Mana for Light Elemental to go into illumination mode to 1/30 of its original
  • Fixed an issue where server restart would cause the Light Elemental to despawn
  • Fixed an issue where some options were not selectable in tamed Light Elemental’s action wheel

Ice Cave Boss Fixes and Changes
  • Fixed an issue where Bytorg will not respawn after getting killed
  • Reduced Bytorg’s respawn timer from 3 hours to 2 hours
  • Slightly increased the damage Bytorg’s skill attacks does

Other Fixes
  • Fixed an issue where the Satyr Incarnated character did not have walking sfx

Other Changes
  • Color Tone Change to Talos, Human City
    - Adjusted the structure color tone for Talos, for better layered environment.
    - Adjusted the color tone for the village outside Talos
  • Small Chest model redo
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